Tools

Fatal Baboons Monster Stats Reference

Speeds, turning, and signature mechanics in one table you can check between rounds.

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Monster Stats

This Monster Stats tool page is the quick-reference sheet for Fatal Baboons entities after the New Lab revamp. Use it when you need numbers without rereading a full guide. Pair ranks with the Tier List, counters with Survive Monsters or Monster Counters, and Backrooms specialists with the Backrooms guide.

Values reflect commonly documented post-revamp kits. Hotfixes and the teased Lockdown update can move them-confirm odd feelings in-game and check Updates.

Master table

MonsterZoneSpeedTurning (approx.)Signature mechanicFightback
JohnLab~37~50%Blind; sound detect ~145 studs; pink screen = runningNo (silence)
BruteLab35-42 over ~5s~70%Momentum ramp; low jumpable swingsEvade/jump
BerthaLab38 instant~60%Instant top speed; corner pressureYes (F)
MeaterLab40~35%Fastest Lab sprint; sharp cornersEvade/LOS
SpitterLab~36~40%Goo every ~5s; -20% speed ~4.5sEvade spit
DimmerLab-(pressure via dark)-Drains nearby lightsAwareness
NullBackrooms54~0% while rushingFreezes when watched; lookaway rushYes (F) + ~30s immunity
MeatBackrooms~35~45%Tall grab; climbing will not save youYes (F)
MimicBackrooms~37~1% lockLooks like a player; chase ~40sFace-check / evade

Dashes mean the threat is not primarily a footrace number. Dimmer’s danger is information denial; treat memorized geometry as your “stat.”

How to read turning

Higher turning difficulty generally means sluggish pivots you can juke. Lower values mean the hunter stays glued to your heading-Mimic and Null rushes are unforgiving once committed. Use corners differently: Brute forgives late jukes more than Meater.

Detection cheatsheet

  • Sound: John
  • Sight + ramp: Brute
  • Sight + instant: Bertha, Meater
  • Projectile slow: Spitter
  • Lighting: Dimmer
  • Gaze: Null
  • Reach: Meat
  • Identity: Mimic

If two systems overlap (Spitter slow into Meater sight), your effective threat tier spikes-sell early (Scrap Farming).

Fightback footnotes

Eligible highlights: Null, Bertha, Meat. Press F, win the QTE, then move. Null’s successful escape grants about 30 seconds of immunity; a second catch can kill. Full narrative: Fightback. Absence of a prompt means rely on the evade column.

Safe Zone reminder

No monster on this table may enter Safe Zones. Borders are hard rules, not suggestions. Stats only matter in Danger Zones and during the sprint to paint. Beginners: Getting Started.

Using this tool mid-session

  1. Identify zone (Lab vs Backrooms).
  2. Glance the matching rows before leaving Safe Zone.
  3. Memorize one verb: freeze / jump / LOS / stare / face-check.
  4. After death, re-open the row you misplayed.
  5. When VertexLabs patches, distrust screenshots older than the latest Updates entry.

Tier mapping shortcut

  • S: Null, Meater, Mimic
  • A: Bertha, Brute, Meat
  • B: John, Spitter
  • C: Dimmer

Details and rationale live on the Tier List Hub.

Economy context (why stats meet scrap)

Carry max 6. Crown = 50 coins. Recycler sits next to Abby’s Shop. High-speed rows (Meater, Null) are why full bags demand shorter routes. Stats without economy literacy still produce empty inventories.

What this page will not do

  • Invent promo codes (none active as of November 2026)
  • Endorse risky scripts as “stat equalizers”
  • Replace map time in Backrooms elevators
  • Promise Lockdown numbers before notes exist

Keep this table handy. Numbers calm panic-then your feet do the rest.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

What is the fastest monster in Fatal Baboons?

Null leads overall at about 54 speed in Backrooms. Meater is the fastest Lab sprinter at 40.

What do the turning percentages mean?

They approximate how hard it is for the monster to pivot. Higher turning difficulty favors player jukes; very low values mean sticky chases.

Which monsters have fightback?

Plan around Null, Bertha, and Meat for F-key escapes. Always confirm the in-game prompt after patches.

Why is Dimmer missing a clear speed?

Dimmer's primary weapon is light drain. Treat layout memory and buddy play as the counter instead of a pure sprint number.

How often are these stats updated?

After major patches like the New Lab revamp or Lockdown. Cross-check the Updates Hub when something feels wrong in-game.